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APF Electronics
The APF-MP1000 is an early 8-bit cartridge-based game console released in 1978 by APF Electronics Inc. The controllers are non-detachable joysticks which also have numeric keypads. The APF-MP1000 can only be used with a color TV and comes built-in with the game Rocket Patrol. The APF-MP1000 is a part of the APF Imagination Machine. It is the successor to the APF TV Fun line of first generation consoles. Default Cartridge Backgammon Baseball Blackjack Boxing Bowling Brickdown Catena Casino...
The GX4000 was Amstrad's short-lived attempt to enter the games console market. The console was released in Europe in 1990 and was an upgraded design based on the then still-popular CPC technology. The GX4000 shared hardware architecture with Amstrad's CPC Plus computer line, which was released concurrently. This allowed the system to be compatible with the majority of CPC Plus software. The GX4000 was both Amstrad's first and only attempt at entering the console market. Although offering...
The Atari 2600 is a video game console released in September 1977 by Atari, Inc. It is credited with popularizing the use of microprocessor-based hardware and ROM cartridges containing game code, a format first used with the Fairchild Channel F, instead of having non-microprocessor dedicated hardware with all games built in. The console was originally sold as the Atari VCS, for Video Computer System. Following the release of the Atari 5200, in 1982, the VCS was renamed "Atari 2600",...
The Atari 5200 SuperSystem, commonly known as the Atari 5200, is a video game console that was introduced in 1982 by Atari Inc. as a higher-end complementary console for the popular Atari 2600. The 5200 was created to compete with the Intellivision, but wound up more directly competing with the ColecoVision shortly after its release. The 5200 was based on Atari Inc.'s existing 400/800 computers and the internal hardware was almost identical, although software was not directly compatible between...
Originally released in June 1984, the Atari 7800 was the successor to Atari's 5200. A victim of unfortunate timing, the 7800 was released shortly before the great video game crash of 1983. Re-launched by Atari in 1986 as a competitor to the Nintendo Entertainment System and Sega Master System, the Atari 7800 was backwards compatible with original Atari 2600 titles. In 2009, IGN chose the 7800 to be their 17th best video game console of all time. They justified this relatively low ranking...
Topics: Atari 7800, Console, Atari, 7800
Games for the Atari Lynx handheld console.
The Astrocade is a second generation video game console and simple computer system designed by a team at Midway, the videogame division of Bally. It was marketed only for a limited time before Bally decided to exit the market. The rights were later picked up by a third-party company, who re-released it and sold it until around 1983. The Astrocade is particularly notable for its very powerful graphics capabilities for the time of release, and for the difficulty in accessing those capabilities....
The Bandai Super Vision 8000 is a video game console released by Bandai in 1979 belonging to the second generation. The console can be directly connected to a TV. This console was the last of the Bandai TV Jack console series but was completely different from the other consoles of the series. The Super Vision 8000 had a central CPU. The other consoles belonged to the first generation: they didn't feature a microprocessor, and were based on custom codeless state machine computers consisting of...
Playable games from the Bandai Wonderswan and Wonderswan Color.
The ColecoVision is Coleco Industries' second generation home video game console, which was released in August 1982. The ColecoVision offered near-arcade-quality graphics and gaming style along with the means to expand the system's basic hardware. Released with a catalog of 12 launch titles, with an additional 10 games announced for 1982, approximately 145 titles in total were published as ROM cartridges for the system between 1982 and 1984. Coleco licensed Nintendo's Donkey Kong as the...
The Emerson Arcadia 2001 is a second-generation 8-bit console released by Emerson Radio Corp in 1982 following the release of ColecoVision. It was discontinued only 18 months later, with a total of 35 games having been released. Emerson licensed the Arcadia 2001 to Bandai which released it in Japan, and over 30 Arcadia clones exist. The Arcadia is much smaller than its contemporary competitors and is powered by a standard 12-volt power supply so it can be used in a boat or a vehicle. This...
The Adventure Vision is a self-contained (no external monitor is required) cartridge-based video game console released by Entex Industries in 1982. The Adventure Vision was Entex's second generation system. Their first console was the Entex Select-A-Game, released a year earlier in 1981. Control is through a single multi-position joystick and two sets of four buttons, one on each side of the joystick, for ease of play by both left- and right-handed players. One particular feature of the...
The Epoch Game Pocket Computer is a handheld game console released by Epoch in Japan in 1984. It was one of the very few truly handheld systems to be released in the early 1980s, preceding the Game Boy by 5 years. The Game Pocket Computer used an LCD screen with a 75 × 64 resolution, and could produce graphics at about the same level as early Atari 2600 games. The system was a failure in Japan, and as a result, only 5 games were made for it. A puzzle game and a paint program were built into...
The Epoch Cassette Vision (カセットビジョン Kasetto Bijon?) was a video game console made by Epoch and released in Japan on July 30, 1981. The console used cartridges and it has the distinction of being the first successful programmable console video game system to be made in Japan. The system retailed for 13,500 yen, with games going for 4,000. It is believed, though not confirmed, that Sega and/or SNK made games for the Cassette Vision. Its graphics were less refined than the Atari...
The Fairchild Channel F is a game console released by Fairchild Semiconductor in November 1976 at the retail price of $169.95 (equivalent to $700 in 2014). It has the distinction of being the first programmable ROM cartridge–based video game console, and the first console to use a microprocessor. It was launched as the Video Entertainment System, or VES, but when Atari released their VCS the next year, Fairchild renamed its machine. By 1977, the Fairchild Channel F had sold 250,000 units and...
The Magnavox Odyssey², known in Europe as the Philips Videopac G7000, in Brazil as the Philips Odyssey, in the United States as the Magnavox Odyssey² and the Philips Odyssey², and also by many other names, is a video game console released in 1978. In the early 1970s, Magnavox was an innovator in the home video game industry. They succeeded in bringing the first home video game system to market, the Odyssey, which was quickly followed by a number of later models, each with a few technological...
The Intellivision is a video game console released by Mattel in 1979. Development of the console began in 1978, less than a year after the introduction of its main competitor, the Atari 2600. The word intellivision is a portmanteau of "intelligent television". Over 3 million Intellivision units were sold and a total of 125 games were released for the console. The Intellivision was developed by Mattel Electronics, a subsidiary of Mattel formed expressly for the development of...
The Mega Duck WG-108 (also known as Cougar Boy) is a handheld game console that was produced by Hong Kong-based Welback Holdings through its Timlex International division and came on the market in 1993. It was marketed under various different brands worldwide including Creatronic and Videojet. It was sold for about fl 129 in the Netherlands, and for a similar price in France and Germany. In South America (mainly in Brazil), the Chinese-made Creatronic version was distributed by Cougar USA, also...
The TurboGrafx-16, known as the PC Engine[a] outside North America, is a fourth-generation home video game console designed by Hudson Soft and sold by NEC Home Electronics. It was the first console marketed in the fourth generation of game consoles, commonly known as the 16-bit era, though the console has an 8-bit central processing unit (CPU) coupled with a 16-bit graphics processor. It was released in Japan in 1987 and in North America in 1989. In Europe, the console is known as the PC...
The Neo Geo Pocket is a monochrome handheld video game console released by SNK. It was the company's first handheld system and is part of the Neo Geo family. It debuted in Japan in late 1998, however never saw a western release, being exclusive to Japan and smaller Asian markets such as Hong Kong. The Neo Geo Pocket is considered to be an unsuccessful console. Lower than expected sales resulted in its discontinuation in 1999, and was immediately succeeded by the Neo Geo Pocket Color, a full...
PlayStation (Japanese: プレイステーション Hepburn: Pureisutēshon, abbreviated as PS) is a gaming brand that consists of four home video game consoles, as well as a media center, an online service, a line of controllers, two handhelds and a phone, as well as multiple magazines. It is created and owned by Sony Interactive Entertainment since December 3, 1994, with the launch of the original PlayStation in Japan. The original PlayStation, released in Japan on December...
The Sega Game Gear (セガゲームギア) is a handheld video game console developed by Sega and released in late 1990 as a response to Nintendo's Game Boy handheld . It is a full colour console and was Sega's first attempt to compete in the handheld games market (the second being the Sega Nomad — a handheld Sega Mega Drive). In South Korea it is known as the Handy Gam*Boy (핸디겜보이). The Sega Game Gear is a "portable" device which was designed to address problems with...
The Sega Genesis, known as Mega Drive (Japanese: メガドライブ Hepburn: Mega Doraibu?) in most regions outside North America, is a 16-bit video game console which was developed and sold by Sega Enterprises, Ltd. The Genesis is Sega's third console and the successor to the Master System. Sega first released the console as the Mega Drive in Japan in 1988, followed by a North American debut under the Genesis moniker in 1989. In 1990, the console was released as the Mega Drive by Virgin...
The Master System (マスターシステム Masutā Shisutemu?), often called the Sega Master System or SMS, is an 8-bit third-generation video game console that was manufactured by Sega. It was originally released in 1985 as the Sega Mark III in Japan and then redesigned and redesignated the Master System for release in 1986 in North America, 1987 in Europe and Japan, and 1989 in Brazil. The original Master System could play both cartridges and the credit card-sized "Sega Cards,"...
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Sega
The SG-1000 (エスジー・セン Esujī Sen?), which stands for Sega Game 1000, was a cartridge-based video game console manufactured by Sega. This system marked Sega's first entry into the home video game hardware business, and while the system was not popular, it provided the basis for the more successful Master System. The SG-1000 was first released to the Japanese market on July 15, 1983. Incidentally, this is exactly the same day that Nintendo's Family Computer was released. The console...
The VTech Socrates was an educational video game console released in 1988 by VTech. The console featured a robot character Socrates, named after the philosopher. The character is visually similar to Johnny Five from the Short Circuit movies. The system featured standard wireless controllers that communicated via infrared reception. In Germany, the system was sold by "Yeno" under the name "Prof. Weiss-Alles" Many games cartridges were available for the Socrates including:...
The Super A'can is a console that was released exclusively in Taiwan in 1995 by Funtech. Inside is a Motorola 68000, also used in the Sega Genesis and Neo Geo. Twelve games have been confirmed to exist for the system. The twelve (12) confirmed games, with an additional nine (9) protos rumored to be in existence, were released in rather large, SNES-like cartridges. Games were presented in cardboard boxes featuring flamboyant artwork and included a plastic game holder along with the instruction...
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VTech
The Video Technology CreatiVision was a hybrid computer and video game console introduced by VTech in 1981. The hybrid unit was similar in concept to computers such as the APF Imagination Machine, the older VideoBrain Family Computer, and to a lesser extent the Intellivision game console and Coleco Adam computer, all of which anticipated the trend of video game consoles becoming more like low-end computers. The CreatiVision was distributed in many European countries, in South Africa, in Israel...
The Vectrex was a home console system that was unique in the field due to the use of a built-in vector monitor to display the games. Introduced in June of 1982 by General Consumer Electronics (GCE) at the Summer Consumer Electronics Show (CES), it was available for retail purchase at $199 in October of that same year. In March of 1983, Milton Bradley purchased GCE and began distributing the Vectrex to a more expansive distribution network, to some success. However, changes in the market caused...
Topic: video game
WASM-4 is a low-level fantasy game console for building small games with WebAssembly. Game cartridges (ROMs) are small, self-contained .wasm files that can be built with any programming language that compiles to WebAssembly.
Topic: game console
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May 6, 2014
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Watara
The Watara Supervision (also known as the QuickShot Supervision in the UK) is a monochrome handheld game console, originating from Asia, and introduced in 1992 as a cut-price competitor for Nintendo's Game Boy. It came packaged with a game called Crystball, which is similar to Breakout. One unique feature of the Supervision was that it could be linked up to a television via a link cable. Games played in this way would display in four colors, much like Nintendo's Super Game Boy add-on for the...
Games for a variety of specific consoles, ranging from bootlegs and one-offs to homebrew.
The Shoot 'Em Up Construction Kit was a popular, easy-to-use piece of game creation software for the Commodore 64, Amiga and Atari ST home computers, developed by Sensible Software and first published in 1987.